a framework for toolmaking
- RYB, RGB, CIELAB, CMY, CMYK, HLS, HSV, YUV, YIQ, Pantone, Munsell, etc. these are all color models for different media - digital, physical and conceptual. Spend some time converting at least 4 colors between at least 3 of the different color spaces using each of the following tools.
http://www.forret.com/tools/color.asp
http://www.easyrgb.com/calculator.php
http://www.nacs.uci.edu/~wiedeman/cspace/
If you have it: Photoshop color picker (make sure you click on the different radio buttons)
Next Steps
Try building your own converter in your language of choice.
Some math to help you out:
http://www.cs.rit.edu/~ncs/color/t_convert.html
http://www.easyrgb.com/math.html
- Can you add a level that is missing like oil paint pigments? ceramic glaze colors? musical pitch? gestures? What are some of the problems of mixing non-screen based color systems with?
- Basic is fine, but think about layout/usage… do you want to pick up a color in a jpeg, from a video camera, find color harmonies/ see relationships? What about color is important to you?
Options
- If you don’t feel up to writing your own software program yet, how about building a template for a cross-medium cheat sheet for the colors you want to use?
- How about a personal color wheel? http://handprint.com/HP/WCL/color7.html is an example of a water color oriented wheel.
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